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    1. General Discussions
    2. New World can be played safely
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    rodeoneerer
    Oct 07, 2021

    New World can be played safely

    There has been a fresh round of reports of Amazon's MMO New World causing graphics cards to either crash or fail completely. A similar issue occurred during the beta for New World during which RTX 3090s were bricking, possibly due to the settings menu having an uncapped framerate. The issue seemed limited to EVGA cards, which were promptly replaced.


    "In the last few days, we have received few reports from players who have had problems with their GeForce RTX cards. After extensive investigation, we were unable to identify any unusual behavior on the part of New World that could be the cause of these problems. EVGA has already confirmed errors in the production of some GeForce RTX cards. New World can be played safely. For players who have encountered a hardware failure, we recommend that you contact the manufacturer." —Amazon



    When EVGA admitted the fault with its GPUs it stated that only around two dozen RTX 3090 GPUs that had failed during the closed beta, which should give you some idea of the scale of the problem.


    Winfuture (via PC Gamer) reported that it has had issues with a Gigabyte RTX 3090 because of various processes in the game that can reportedly put extra strain on the card. These spikes cause the GPU to max out and in the case of Winfuture, brick the graphics card. One of the areas where this occurs seems to be the settings menu. Whenever a graphics setting is changed the game does a hard refresh and reloads the whole scene again, reportedly putting extra strain on the GPU.


    If one manufacturer does end up with unusually high numbers of GPU failures, it will need to take care of its customers. Thankfully, it appears more recent EVGA cards no longer have soldering issues. If you do have a GPU fail while playing New World, though, please reach out to us and we'll continue to follow the story. But for now, it looks like New World isn't the source of the GPU failures but merely a catalyst in pushing a small subset of flaky hardware to the breaking point.


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